﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AsyncTcp.Client;

namespace FighttheLandOwner.GameCore
{
    class Player
    {
        public List<Card> Cards { get; set; }
        public bool IsLandOwner { get; set; }

        public void Play(List<Card> cards)
        {
            //if(Game.JugeCards(cards))
            //{
            //    foreach(var card in cards)
            //    {
            //        Cards.Remove(card);
            //    }
            //}
        }
    }
}
